javascript - Client and server model in a web game -


currently, developing 2-player tetris game. originally, planning implement client-server model in mobile environment.

however, change web game, accessible browser. since not used web development, want know if client-server model necessary in web game.

to honest, little bit skeptical writing both client , server code since browser job connect server.

is possible build network-based game using 1 server without client part?

is possible build network-based game using 1 server without client part?

nope. need client.

it doesn't matter if you're in browser or writing native application. yes, browser solves lot of client problems - implements http you, , has display (css), content (html), , evented logic (javascript) can use. still need write client using technologies.

even if browser exposed call in javascript this:

window.startpeterhwangstetrisgame(); 

you still have client. client 1 line of code, , above script*.

realistically, should game-oriented web development tutorial , start there.


*(aside necessary html within javascript exists)


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