i want implement video texture in three.js following method used in example: http://stemkoski.github.io/three.js/video.html . however, i'd use site google cardboard chrome api, detailed here: https://vr.chromeexperiments.com/ , yet when test program on chrome android, 's3tc textures not supported' error. there way around error?
it's not error, s3tc not supported. it's file format error - asking program supports jpg read png. need either convert video accepted format, or perhaps see if there's way of getting chrome api turn on opengl extensions, 1 want ext_texture_compression_s3tc - if can access can read in s3tc files. s3tc targeted on mobile devices - file size critical. if it's web browser might want investigate useing more standardized video format - h.264
you can looks library supports formats want use , if can uncode frame, can directly pass graphics api.
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