srand((int)time(nullptr)); (int = 1; <= 10000000; i++) { int level = 1; int _rand = rand() % 2; while (_rand) { level++; _rand = rand() % 2; } if (level > 15) { cout << level << " "; } } this code acts coin toss. testing how many concecutive "heads" can generate seems 15 can manage (+1 level assigned). can run millions of times , generate hundreds/thousands of 16s never higher.
http://www.cplusplus.com/reference/cstdlib/rand/ says
"
v1 = rand() % 100; // v1 in range 0 99 v2 = rand() % 100 + 1; // v2 in range 1 100 v3 = rand() % 30 + 1985; // v3 in range 1985-2014 notice though modulo operation not generate uniformly distributed random numbers in span (since in cases operation makes lower numbers more likely). "
maybe more advanced pseudo-random generator give better luck
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