i googled quite time found responses on how other way, finding coordinates based on color.
this has been answered somewhere buried below of other responses.
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so, simple way of making level editor game, have game load texture, , loop through pixels it. different colors in texture equate different objects.
everything else working fine, unable find how color of pixel in given co-ordinates.
basically need store texture color informations 1 dimensional array using texture2d.getdata method
var colortable = new color[texture.width*texture.height]; texture.getdata(colortable); then access specific pixel (let x,y) need corresponding color array
var pixelcolor=colortable[texture.width * y + x];
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