i'm making powder toy in python, , encountered problems. firstly code runs slowly. know problem in main file: http://pastebin.com/bbq4h4xu. other files detecting input / creating 2d array, problem isn't there.
within main file, problem seems in method updatescreen(). how can increase performance of function?
import pygame #inputkey.py pygame.locals import * def input_key(): global inputt inputt = "" key = pygame.key.get_pressed() if key[k_q]: return 'q' elif key[k_w]: return 'w' elif key[k_e]: return 'e' elif key[k_r]: return 'r' #createblocks.py blocks = [] in range(400): blocks.append([]) j in range(400): blocks[i].append(0)
your main.py file has print statement in loop:
def updatescreen(): #the problem here, slows down code. in range(windh): x in range(windw): print x, # <== here if not blocks[i][x] == 0: if blocks[i][x] == "stone": screen.blit(elementstone, (x,i)) presumably debug? that's performing windw * windh = 2,500 print operations, slow code down sure. try removing , see how improves.
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