i have problem openfl. when i'm using somebitmapdata.draw(someobject) build crushes. i've checked bitmapdata class, function 'draw' crashes on line __framebuffer = new filtertexture (gl, width, height, smoothing); shall fix it?
i have problem openfl. when i'm using somebitmapdata.draw(someobject) build crushes. i've checked bitmapdata class, function 'draw' crashes on line __framebuffer = new filtertexture (gl, width, height, smoothing); shall fix it?
Comments
Post a Comment