so tried draw x:
e.graphics.smoothingmode = system.drawing.drawing2d.smoothingmode.highquality; e.graphics.drawline(new pen(color.black, 1), this.width + 20 - 50, 20, this.width + 25 - 50, 10); e.graphics.drawline(new pen(color.black, 1), this.width - 20 + 50, 20, this.width + 25 - 50, 10); but looks axe. no matter values put second line code, it's not right.
10 x 10 x add position self
e.graphics.smoothingmode = system.drawing.drawing2d.smoothingmode.highquality; e.graphics.drawline(new pen(color.black, 1), 1, 1, 10, 10); e.graphics.drawline(new pen(color.black, 1), 1, 10, 10, 1);
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